Command Ship Upgrades: Difference between revisions

From Star Control - Official Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
 
(4 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{DISPLAYTITLE:<span style="position: absolute; clip: rect(1px 1px 1px 1px); clip: rect(1px, 1px, 1px, 1px);">{{FULLPAGENAME}}</span>}}
{{DISPLAYTITLE:<span style="position: absolute; clip: rect(1px 1px 1px 1px); clip: rect(1px, 1px, 1px, 1px);">{{FULLPAGENAME}}</span>}}
{{HeaderTemplate
{{HeaderTemplate
|welcome=Updates
|welcome=Command Ship Upgrades
}}
}}
Resources earned from exploring planets can be used to upgrade the player's command ship. Below is the list of Command Ship Upgrades. Each upgrade costs [[Resource Units]] and either comes in multiple tiers (Engines) or can be bought multiple times (Crew Capacity.)
[[File:Sco release 07.png|thumb]]
Resources earned from exploring planets can be used to upgrade the [[Captain (Origins)|Captain]]'s [[Command Ship]].  


Below is the list of the different types of Command Ship modules. Each module costs [[Resource Units]].
{{SectionTemplate
|h=h1
|title=Sensors
|content=
{{main|List of Sensor Modules}}
Allows seeing the surroundings of the Command Ship better.
}}
{{SectionTemplate
{{SectionTemplate
|h=h1
|h=h1
|title=Lander Upgrades
|title=Weapons
|content=
|content=
Makes the Lander more resistant to certain hazardous conditions. Heat plating, for example, will allow the lander to explore hot planets such as Venus.
{{main|List of Weapon Modules}}
Customizes the weaponry and abilities used in [[Fleet Battles|ship battles]].
}}
}}
{{SectionTemplate
{{SectionTemplate
|h=h1
|h=h1
|title=Fuel Capacity
|title=Specials
|content=
|content=
Additional fuel storage allows for longer missions deep into space before needing to return to refuel.
{{main|List of Special Modules}}
Highly specialized equipment used to customize the ship for special missions.
}}
}}
{{SectionTemplate
{{SectionTemplate
|h=h1
|h=h1
|title=Engine Upgrades
|title=Hyperspace Engines
|content=
|content=
Increases the acceleration and maximum speed of the ship when travelling around [[Star System Exploration|star systems]].
{{main|List of Hyperspace Modules}}
Allows the vessel to enter [[Hyperspace]].
}}
}}
{{SectionTemplate
{{SectionTemplate
|h=h1
|h=h1
|title=Thruster Upgrade
|title=Modules
|content=
|content=
Increases acceleration and turn speed, especially useful for [[Fleet Battles|ship battles]].
{{main|List of General Modules}}
General purpose modules to enhance the ship, such as increasing cargo space or stat bonuses.  
}}
}}
{{SectionTemplate
{{SectionTemplate
|h=h1
|h=h1
|title=Hyperspace Upgrades
|title=Lander Modules
|content=
|content=
Increases travel speed through [[Hyperspace Navigation|Hyperspace]].
{{main|List of Lander Modules}}
Makes the Lander more resistant to certain hazardous conditions. Heat plating, for example, will allow the lander to explore hot planets such as Venus.
}}
}}
{{SectionTemplate
{{SectionTemplate
|h=h1
|h=h1
|title=Weapons
|title=Engine
|content=
|content=
Customizes the weaponry and abilities used in [[Fleet Battles|ship battles]]
{{main|List of Engine Modules}}
Increases the acceleration and maximum speed of the ship when travelling around [[Star System Exploration|star systems]].
}}
}}
{{SectionTemplate
{{SectionTemplate
|h=h1
|h=h1
|title=Crew Quarters
|title=Fuel Tanks
|content=
|content=
Increases maximum crew capacity. Crew acts as the command ship's health, if depleted the player loses. Crew can only be replenished in Sol, so increased crew capacity allows for deeper voyages into space.
{{main|List of Fuel Modules}}
Additional fuel storage allows for longer missions deep into space before needing to return to refuel.
}}
}}
{{SectionTemplate
{{SectionTemplate
|h=h1
|h=h1
|title=Cargo Pod
|title=Thrusters
|content=
|content=
Increases maximum storage of resources collected from exploring worlds.
{{main|List of Thruster Modules}}
Increases acceleration and turn speed, especially useful for ship battles.
}}
}}


[[Category:Star Control: Origins]]
[[Category:Star Control: Origins]]

Latest revision as of 16:36, 25 January 2022

Command Ship Upgrades

Resources earned from exploring planets can be used to upgrade the Captain's Command Ship.

Below is the list of the different types of Command Ship modules. Each module costs Resource Units.

Sensors

Main article: List of Sensor Modules

Allows seeing the surroundings of the Command Ship better.

Weapons

Main article: List of Weapon Modules

Customizes the weaponry and abilities used in ship battles.

Specials

Main article: List of Special Modules

Highly specialized equipment used to customize the ship for special missions.

Hyperspace Engines

Main article: List of Hyperspace Modules

Allows the vessel to enter Hyperspace.

Modules

Main article: List of General Modules

General purpose modules to enhance the ship, such as increasing cargo space or stat bonuses.

Lander Modules

Main article: List of Lander Modules

Makes the Lander more resistant to certain hazardous conditions. Heat plating, for example, will allow the lander to explore hot planets such as Venus.

Engine

Main article: List of Engine Modules

Increases the acceleration and maximum speed of the ship when travelling around star systems.

Fuel Tanks

Main article: List of Fuel Modules

Additional fuel storage allows for longer missions deep into space before needing to return to refuel.

Thrusters

Main article: List of Thruster Modules

Increases acceleration and turn speed, especially useful for ship battles.