Star Control II
Star Control II is the second game in the Star Control franchise. This science fiction video game was originally developed by Toys for Bob (Fred Ford and Paul Reiche III) and published by Accolade in 1992 for MS-DOS. In 1994, it was ported to the 3DO by Crystal Dynamics with an enhanced multimedia presentation, allowed by CD technology. The source code of the 3DO port was licensed under the GNU GPL in 2002, which put the game content under a Creative Commons license. A project called "The Ur-Quan Masters" re-made the game. Released to critical acclaim, Star Control II features exoplanet abundant star systems, hyperspace travel, extraterrestrial life, and interstellar diplomacy. Over 25 unique alien races exist for the player to interact with. GameplayStar Control II added a large number of species and ship types to the already diverse cast and replaced the first game's strategy-based scenarios with a story-driven space exploration adventure game. This included diplomatic interactions with the galaxy's inhabitants, some resource-gathering sub-sections, and instances of the melee combat (like in the first game). The player must explore the game world with little direction and make discoveries and connections independently. Interaction with the various alien species is a chief part of the adventure game; the backstory of both the species from the first games and new ones were expanded upon considerably. There are hours of dialogue and each species has their own quirks, display fonts, and music. PlotIn the last phase of the war between the Alliance of the Free Stars and the Hierarchy of Battle Thralls, the Tobermoon, an Earthling ship, discovered an ancient Precursor subterranean installation in a cave on the surface of an uninhabited planet in the Vela star system. The Alliance ordered a secret scientific mission to study the relics, but a massive Hierarchy offensive forced their fleets to retreat beyond Vela. The mission's commander, Captain Burton, went into hiding on the planet and sent back the Tobermoon, her only starship, and asked for help. Though the Ur-Quan forces didn't find the Earthlings during their sweep of the system, relief never arrived. Years later, with the help of a genius child born on the planet, the colonists activated the Precursor machinery and found out that it was programmed to build a starship. Using the limited store of raw materials available on the planet, in ten years the Precursor factory built a barely functional ship which could be piloted only by the now-grown genius child, who alone could interact with the Precursor central computer. In their first test flight, it was discovered that the ship Burton had sent for help had been severely damaged by the Ur-Quan and was orbiting unpowered in the outer solar system, meaning that the Alliance never learned of the mission's discoveries. Eager to learn how the war ended, the colonists decided to fix the recovered ship, train new crew members, and send a mission back to Earth. Shortly before reaching Sol, the little fleet was attacked by an unknown ship: Captain Burton, commanding the Earthling ship, intercepted the alients before it could damage the defenseless Precursor ship. She was killed in the short fight, leaving the genius young man in command. The player begins the game as the commander of the Precursor starship. Upon returning to Earth, they discover it has been enslaved by the Ur-Quan. The rest of humanity's allies in the war against the Ur-Quan have either been eradicated, put under a slave shield, or forced into service as Ur-Quan battle thralls. As the player progresses, it is revealed that the Ur-Quan are fighting an internecine war with the Kohr-Ah, a subspecies of Ur-Quan who believe in eradicating all life in the galaxy. The winner of this war will gain access to the Sa-Matra, a Precursor starship with unparalleled power. The player must take advantage of the Ur-Quan's distraction to contact and recruit alien races into a new alliance, gather resources and build a fleet, and find a way to destroy the Sa-Matra before the Ur-Quan finish their war and become unstoppable. SpeciesThese are the species that you may encounter in The Ur-Quan Masters:
These species are mentioned in The Ur-Quan Masters, but you cannot talk to them. Star Control: Survey ReportHistorical TimelineSee article Timeline - Ur-Quan Masters Universe 300,000 BC
233,000 BC
200,000 BC
21,000 BC
18,000 BC
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