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	<title>Portal - Revision history</title>
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	<updated>2026-04-26T16:10:16Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.starcontrol.com/index.php?title=Portal&amp;diff=4411&amp;oldid=prev</id>
		<title>Rbrink: 1 revision imported</title>
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		<updated>2016-12-09T20:25:30Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;A &amp;#039;&amp;#039;&amp;#039;portal&amp;#039;&amp;#039;&amp;#039; (sometimes capitalized, as &amp;#039;&amp;#039;&amp;#039;Portal&amp;#039;&amp;#039;&amp;#039;) is a weakness, either artificial or natural, in the fabric between [[dimension]]s &amp;amp;mdash; that is, a point of [[Inter-Dimensional Fatigue]], specifically between [[HyperSpace]] and [[QuasiSpace]].&lt;br /&gt;
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Known instances of portals are the portal generated by the [[QuasiSpace Portal Spawner]], the fifteen unidirectional portals that lead from QuasiSpace to HyperSpace, and the bidirectional portal to QuasiSpace (at HyperSpace coordinates 043.8 : 637.2). Since the [[Arilou Lalee&amp;#039;lay]] [[List of homeworlds|homeworld]], [[Falayalaralfali]], is suspended in an eddy of TrueSpace within QuasiSpace, it is possible that its intrusion into QuasiSpace could also be classified as a portal. The [[Orz]] [[Orz communications|dialogue]] also contains a possible reference to portals as &amp;quot;*slippery places*&amp;quot; when discussing the [[Androsynth]] IDF research.{{ref|1}}&lt;br /&gt;
&lt;br /&gt;
While the term &amp;#039;&amp;#039;portal&amp;#039;&amp;#039; has only been used in the context of access points between HyperSpace and QuasiSpace, it could also apply to the transition between [[TrueSpace]] and HyperSpace. TrueSpace [[gravity well]]s create &amp;quot;transdimensional vortices&amp;quot;, also known as &amp;quot;stellar vortices&amp;quot;, that allow ships to return to TrueSpace from HyperSpace, similar to the unidirectional portals from QuasiSpace to HyperSpace (though the vortices are not circular). Likewise, in a manner similar to the Portal Spawner, entering HyperSpace from TrueSpace apparently involves the creation of a transdimensional &amp;quot;hole&amp;quot;.{{ref|2}}&lt;br /&gt;
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==Notes and references==&lt;br /&gt;
{{note|1}}&amp;#039;&amp;#039;The Orz say, &amp;quot;Then the Androsynth made some *slippery places* and then Orz can *smell* [the [[Human]]s&amp;#039; *level*].&amp;quot;&lt;br /&gt;
{{note|2}}&amp;#039;&amp;#039;This was seen when the Androsynth fleet fleeing [[Sol]] disappeared in a &amp;quot;big red hole&amp;quot; over 500 meters across ([[Star Control II]] PC manual, p. 10). It is also seen in the opening and closing 3DO videos [http://starcontrol.classicgaming.gamespy.com/3do/movies.shtml].&amp;#039;&amp;#039;&lt;br /&gt;
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[[Category:Dimensions]]&lt;/div&gt;</summary>
		<author><name>Rbrink</name></author>
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