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&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The following are some suggestions for getting the most out of multiplayer [[Super Melee|Melee]]. (A more comprehensive list can be found [[Super Melee rulesets|here]].)&lt;br /&gt;
*Have pre-made teams of various sizes (100, 200, and 250 points fleets are often used)&lt;br /&gt;
*When using a keyboard, figure out suitable key bindings in advance. Most keyboards don&amp;#039;t allow some combinations of key-presses.&lt;br /&gt;
*When playing over a network, find someone geographically close to you, so that you&amp;#039;ll have a relatively good network connection.&lt;br /&gt;
&lt;br /&gt;
===Gameplay variations===&lt;br /&gt;
*Limit the number of ships of one type. This will result in more varied battles. Generally a &amp;quot;no duplicates&amp;quot; rule is used, preventing the use of more than one ship of the same type.&lt;br /&gt;
*Exclude or limit certain ships:&lt;br /&gt;
**30 point ships. This will result in more subtle battles.&lt;br /&gt;
**[[Pkunk]] [[Fury|Furies]]. This reduces the effects of luck, especially in small fleets.&lt;br /&gt;
**Ships that usually cause a game to last forever, like [[Thraddash]] [[Torch|Torches]] (or, sometimes,  [[Spathi]] [[Eluder]]s and [[Arilou]] [[Skiff]]s).&lt;br /&gt;
*Play with random teams. A good online random team generator can be found [http://bilious.alt.org/~paxed/uqmteam/ here].&lt;br /&gt;
*Require both players to select their ships at random. This will often lead to match-ups that rarely occur during normal games. Random ship selection is best combined with a ban on 30 point ships , which tend to heavily skew a match depending on what is drawn against them.&lt;br /&gt;
*Have both players build each other&amp;#039;s fleets. This will result in fleets with ships you don&amp;#039;t usually use. You may want to limit the number of ships of one type so as to avoid ending up with a fleet of [[Umgah]] [[Drone]]s.&lt;br /&gt;
*Consider using melee oriented mods such as [[User:Shiver/Balance Mod|Shiver&amp;#039;s Balance Mod]] or [[Elvish Pillager&amp;#039;s Crazy Mod]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>Rbrink</name></author>
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