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	<id>https://wiki.starcontrol.com/index.php?action=history&amp;feed=atom&amp;title=Encounter</id>
	<title>Encounter - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.starcontrol.com/index.php?action=history&amp;feed=atom&amp;title=Encounter"/>
	<link rel="alternate" type="text/html" href="https://wiki.starcontrol.com/index.php?title=Encounter&amp;action=history"/>
	<updated>2026-04-26T18:05:35Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.starcontrol.com/index.php?title=Encounter&amp;diff=14755&amp;oldid=prev</id>
		<title>JYWLuca8269: Fixed red links.</title>
		<link rel="alternate" type="text/html" href="https://wiki.starcontrol.com/index.php?title=Encounter&amp;diff=14755&amp;oldid=prev"/>
		<updated>2018-07-07T16:13:34Z</updated>

		<summary type="html">&lt;p&gt;Fixed red links.&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:13, 7 July 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;An &#039;&#039;&#039;encounter&#039;&#039;&#039; refers to the the event when [[The Flagship]] makes contact with a [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;battlegroup&lt;/del&gt;]] in either [[HyperSpace]] or [[TrueSpace]], or with an inhabited planet (in TrueSpace). The encounter starts with a screen showing the image and the name of the planet ([[Deep Space]] if it occurs in HyperSpace and the planet is then randomly generated), as well as the size of the battlegroup. In the case of an encounters at [[list of homeworlds|homeworld]]s and other [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;list &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Places &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Interest&lt;/del&gt;|planets of interest]], the battlegroup ships fill the entire screen, meaning that there is an infinite number of ships. At the end of a hostile encounter, the debris is scavenged, yielding [[RU]]s; however, if the [[Warp Escape Unit]] is used to flee the fight, debris is not collected.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;An &#039;&#039;&#039;encounter&#039;&#039;&#039; refers to the the event when [[The Flagship]] makes contact with a [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Battle group|battle group&lt;/ins&gt;]] in either [[HyperSpace]] or [[TrueSpace]], or with an inhabited planet (in TrueSpace). The encounter starts with a screen showing the image and the name of the planet ([[Deep Space]] if it occurs in HyperSpace and the planet is then randomly generated), as well as the size of the battlegroup. In the case of an encounters at [[list of homeworlds|homeworld]]s and other [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;List &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;places &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;interest&lt;/ins&gt;|planets of interest]], the battlegroup ships fill the entire screen, meaning that there is an infinite number of ships. At the end of a hostile encounter, the debris is scavenged, yielding [[RU]]s; however, if the [[Warp Escape Unit]] is used to flee the fight, debris is not collected.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;At the beginning of each encounter, there is the option of either conversing with the aliens or attacking them. At this point, the game can also be saved, and certain game settings, such as music, sound, and the cyborg option, can be adjusted.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;At the beginning of each encounter, there is the option of either conversing with the aliens or attacking them. At this point, the game can also be saved, and certain game settings, such as music, sound, and the cyborg option, can be adjusted.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Game mechanics]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Game mechanics]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>JYWLuca8269</name></author>
	</entry>
	<entry>
		<id>https://wiki.starcontrol.com/index.php?title=Encounter&amp;diff=5391&amp;oldid=prev</id>
		<title>Rbrink: 1 revision imported</title>
		<link rel="alternate" type="text/html" href="https://wiki.starcontrol.com/index.php?title=Encounter&amp;diff=5391&amp;oldid=prev"/>
		<updated>2016-12-09T20:25:35Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;An &amp;#039;&amp;#039;&amp;#039;encounter&amp;#039;&amp;#039;&amp;#039; refers to the the event when [[The Flagship]] makes contact with a [[battlegroup]] in either [[HyperSpace]] or [[TrueSpace]], or with an inhabited planet (in TrueSpace). The encounter starts with a screen showing the image and the name of the planet ([[Deep Space]] if it occurs in HyperSpace and the planet is then randomly generated), as well as the size of the battlegroup. In the case of an encounters at [[list of homeworlds|homeworld]]s and other [[list of Places of Interest|planets of interest]], the battlegroup ships fill the entire screen, meaning that there is an infinite number of ships. At the end of a hostile encounter, the debris is scavenged, yielding [[RU]]s; however, if the [[Warp Escape Unit]] is used to flee the fight, debris is not collected.&lt;br /&gt;
&lt;br /&gt;
At the beginning of each encounter, there is the option of either conversing with the aliens or attacking them. At this point, the game can also be saved, and certain game settings, such as music, sound, and the cyborg option, can be adjusted.&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>Rbrink</name></author>
	</entry>
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