<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.starcontrol.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=LeonieRiver</id>
	<title>Star Control - Official Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.starcontrol.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=LeonieRiver"/>
	<link rel="alternate" type="text/html" href="https://wiki.starcontrol.com/index.php/Special:Contributions/LeonieRiver"/>
	<updated>2026-06-04T02:25:50Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.41.1</generator>
	<entry>
		<id>https://wiki.starcontrol.com/index.php?title=Fleet_Battles&amp;diff=14320</id>
		<title>Fleet Battles</title>
		<link rel="alternate" type="text/html" href="https://wiki.starcontrol.com/index.php?title=Fleet_Battles&amp;diff=14320"/>
		<updated>2018-01-05T19:41:46Z</updated>

		<summary type="html">&lt;p&gt;LeonieRiver: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
== About ==&lt;br /&gt;
&lt;br /&gt;
Star Control games have always had a mode that lets players select a ship and take it into one-on-one battle with an opponent. In the original &#039;&#039;Star Control&#039;&#039;, the game was essentially nothing but&amp;amp;nbsp;that, with only a cursory background story that explained the existence of two factions of warring alien races (the Ur-Quan conflict).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Star Control II&#039;&#039; changed this with the addition of a rich and exciting Adventure mode, whose combat gameplay was based on the existing one-on-one combat model.&amp;amp;nbsp;This same model was also playable outside the adventure as &amp;quot;Super Melee,&amp;quot; where players could choose from an array of ships from both &#039;&#039;Star Control&#039;&#039; and &#039;&#039;Star Control II&#039;&#039; and battle against a friend or computer opponent. &#039;&#039;Star Control 3&#039;&#039; used a similar melee mode.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Star Control: Origins &#039;&#039;has a feature&amp;amp;nbsp;called &amp;quot;Fleet Battles&amp;quot; which follows roughly the same pattern.&amp;amp;nbsp;A new feature is that players will now not only be able to choose from pre-made ships, but have the option of makingtheir own. A closed beta featuring this mode will be available in late 2017 to anyone who pre-orders the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Modes ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Star Control Origins: Fleet Battles&#039;&#039;&amp;amp;nbsp;contains several different game modes for players. These range from single to multiplayer experiences both offline and online.&lt;br /&gt;
&lt;br /&gt;
=== Single Player ===&lt;br /&gt;
&lt;br /&gt;
This mode sets players against a pre-selected fleet of ships controlled by a computer opponent of varying difficulty levels. The player can select any ships for themselves and their opponent within the point limit and can go on to choose from a variety of difficulty levels.&lt;br /&gt;
&lt;br /&gt;
=== Local Match ===&lt;br /&gt;
&lt;br /&gt;
Designed for local two-player games. This mode allows two players to fight using two different control schemes (keyboard or controller) with pre-selected fleets of ships.&lt;br /&gt;
&lt;br /&gt;
=== Custom Match ===&lt;br /&gt;
&lt;br /&gt;
Not yet implemented.&lt;br /&gt;
&lt;br /&gt;
=== Unranked Match ===&lt;br /&gt;
&lt;br /&gt;
The first standard online multiplayer mode. Once a player has selected their fleet they are placed into a queue until another player can be found.&lt;br /&gt;
&lt;br /&gt;
=== Ranked Match ===&lt;br /&gt;
&lt;br /&gt;
The second standard online multiplayer mode. This mode works just like the unranked match mode, however, a win or a loss will count towards a player&#039;s score on the metaverse leaderboard.&lt;br /&gt;
&lt;br /&gt;
== Official Ships ==&lt;br /&gt;
&lt;br /&gt;
== Player Made Ships ==&lt;/div&gt;</summary>
		<author><name>LeonieRiver</name></author>
	</entry>
	<entry>
		<id>https://wiki.starcontrol.com/index.php?title=Fleet_Battles&amp;diff=14319</id>
		<title>Fleet Battles</title>
		<link rel="alternate" type="text/html" href="https://wiki.starcontrol.com/index.php?title=Fleet_Battles&amp;diff=14319"/>
		<updated>2018-01-05T19:40:06Z</updated>

		<summary type="html">&lt;p&gt;LeonieRiver: Added game modes.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
== About ==&lt;br /&gt;
&lt;br /&gt;
Star Control games have always had a mode that lets players select a ship and take it into one-on-one battle with an opponent. In the original &#039;&#039;Star Control&#039;&#039;, the game was essentially nothing but&amp;amp;nbsp;that, with only a cursory background story that explained the existence of two factions of warring alien races (the Ur-Quan conflict).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Star Control II&#039;&#039; changed this with the addition of a rich and exciting Adventure mode, whose combat gameplay was based on the existing one-on-one combat model.&amp;amp;nbsp;This same model was also playable outside the adventure as &amp;quot;Super Melee,&amp;quot; where players could choose from an array of ships from both &#039;&#039;Star Control&#039;&#039; and &#039;&#039;Star Control II&#039;&#039; and battle against a friend or computer opponent. &#039;&#039;Star Control 3&#039;&#039; used a similar melee mode.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Star Control: Origins &#039;&#039;has a feature&amp;amp;nbsp;called &amp;quot;Fleet Battles&amp;quot; which follows roughly the same pattern.&amp;amp;nbsp;A new feature is that players will now not only be able to choose from pre-made ships, but have the option of makingtheir own. A closed beta featuring this mode will be available in late 2017 to anyone who pre-orders the game.&lt;br /&gt;
&lt;br /&gt;
== Modes ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Star Control Origins Fleet Battles&#039;&#039;&amp;amp;nbsp;contains several different game modes for players. These range from single to multiplayer experiences both offline and online.&lt;br /&gt;
&lt;br /&gt;
=== Single Player ===&lt;br /&gt;
&lt;br /&gt;
This mode sets players against a pre-selected fleet of ships controlled by a computer opponent of varying difficulty levels. The player can select any ships for themselves and their opponent within the point limit and can go on to choose from a variety of difficulty levels.&lt;br /&gt;
&lt;br /&gt;
=== Local Match ===&lt;br /&gt;
&lt;br /&gt;
Designed for local two-player games. This mode allows two players to fight using two different control schemes (keyboard or controller) with pre-selected fleets of ships.&lt;br /&gt;
&lt;br /&gt;
=== Custom Match ===&lt;br /&gt;
&lt;br /&gt;
Not yet implemented.&lt;br /&gt;
&lt;br /&gt;
=== Unranked Match ===&lt;br /&gt;
&lt;br /&gt;
The first standard online multiplayer mode. Once a player has selected their fleet they are placed into a queue until another player can be found.&lt;br /&gt;
&lt;br /&gt;
=== Ranked Match ===&lt;br /&gt;
&lt;br /&gt;
The second standard online multiplayer mode. This mode works just like the unranked match mode, however, a win or a loss will count towards a player&#039;s score on the metaverse leaderboard.&lt;br /&gt;
&lt;br /&gt;
== Official Ships ==&lt;br /&gt;
&lt;br /&gt;
== Player Made Ships ==&lt;/div&gt;</summary>
		<author><name>LeonieRiver</name></author>
	</entry>
</feed>