V1.02: Difference between revisions

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{{DISPLAYTITLE:<span style="position: absolute; clip: rect(1px 1px 1px 1px); clip: rect(1px, 1px, 1px, 1px);">{{FULLPAGENAME}}</span>}}
== Version 1.02 Update ==
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|welcome=V1.02
=== Gameplay ===
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{{SectionTemplate
|h=h1
|title=Gameplay
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*Quasi-Degenerate world toxicity decreased slightly.
*Quasi-Degenerate world toxicity decreased slightly.
*A couple of the starting planets have more resources.
*A couple of the starting planets have more resources.
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*Slight camera improvement for the lander.
*Slight camera improvement for the lander.
*Reduced the number of critters and hazards on Organic worlds
*Reduced the number of critters and hazards on Organic worlds
 
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=== Bugs / Perf ===
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|h=h1
|title=Bugs / Perf
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*Fixed crashes reported by users
*Fixed crashes reported by users
*Reduced Memory usage while saving
*Reduced Memory usage while saving
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*Fixed for low machines crashing on planets with heavy visual effects (e.g. Venus)
*Fixed for low machines crashing on planets with heavy visual effects (e.g. Venus)
*Improved perf of the end battle on low machines
*Improved perf of the end battle on low machines
*Improved perf for worlds with lots of vegetation.
*Improved perf for worlds with lots of vegetation.
 
}}
=== Other Resources ===
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|h=h1
|title=Other Resources
|content=
[https://forums.starcontrol.com/491406/page/1/ V1.02 Forum Post]
[https://forums.starcontrol.com/491406/page/1/ V1.02 Forum Post]
}}


[[Category:Star Control: Origins]]
[[Category:Star Control: Origins]]

Latest revision as of 16:31, 20 January 2022

V1.02

Gameplay

  • Quasi-Degenerate world toxicity decreased slightly.
  • A couple of the starting planets have more resources.
  • Yttrick Planet is wealthier
  • Actinide planets are richer.
  • Opalescent planet class is richer with better minerals (it's a pretty rare planet and it's so pretty).
  • Sapphire planets have more mineral spawn points.
  • Added some new mineral spawn points for craters.
  • Reduced difficulty of Scryve Juggernaut (non-boss) and Xraki boss battles.
  • Your allies recognize the threat better and will share ships with you more cheaply.
  • Lowered damage of planetside Drones
  • Cloud hazards do less damage but have a larger area of effect
  • Boosted AI fleet coordinator
  • Great Void starbase and Drakend starbases now have a fuel module to buy.
  • Star labels of visited systems are greyed out in the sector map list.
  • Tweaked the "visited system" label colors.
  • Slight camera improvement for the lander.
  • Reduced the number of critters and hazards on Organic worlds

Bugs / Perf

  • Fixed crashes reported by users
  • Reduced Memory usage while saving
  • Fix for the Menkmack Ear Schemer not being spawned if you come by this quest from another direction
  • Fixed for low machines crashing on planets with heavy visual effects (e.g. Venus)
  • Improved perf of the end battle on low machines
  • Improved perf for worlds with lots of vegetation.

Other Resources

V1.02 Forum Post