List of General Modules: Difference between revisions

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| Your crew will die on occasion. This is regrettable, but such is life. Here's where you keep spares.<br>
| Your crew will die on occasion. This is regrettable, but such is life. Here's where you keep spares.<br>
Crew +25
Crew +25
|-
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| Cargo Pod
| Starbase - 2000RU
| This module, or 'pod' if you will, expands the cargo storage capacity of your ship.<br>
Cargo Capacity +500
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|-
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| Advanced Crew Quarters
| Advanced Crew Quarters
|  
| Alpha Centauri A>II
| If you find yourself losing crew at a rapid clip, consider both new management techniques, and this larger crew residence.<br>
| If you find yourself losing crew at a rapid clip, consider both new management techniques, and this larger crew residence.<br>
Crew +50
Crew +50

Revision as of 16:15, 29 January 2022

List of General Modules

Return to Command Ship Upgrades

Icon Name Acquisition Description
Crew Quarters Starbase - 2000RU Your crew will die on occasion. This is regrettable, but such is life. Here's where you keep spares.

Crew +25

Cargo Pod Starbase - 2000RU This module, or 'pod' if you will, expands the cargo storage capacity of your ship.

Cargo Capacity +500

Advanced Crew Quarters Alpha Centauri A>II If you find yourself losing crew at a rapid clip, consider both new management techniques, and this larger crew residence.

Crew +50

Docking Bay Visited Inner Source Starbase

3500RU

To support a larger fleet, you'll need more docking bays to manage the logistical complexities of dealing with all those aliens.

Ship Fleet Docking Points +36

Deflector Visited Inner Source Starbase

4500RU

Provides minimal protection for the command ship by channeling incoming offensive energy and diverting it into a neighboring universe.

Damage Resistance +10%