Flagship Modules
When the Flagship arrives at Sol, it is fitted with one Ion Bolt Gun, one empty Storage Bay, one Crew Pod with fifty crew, one Fuel Tank containing ten fuel, two Turning Jets, two Antimatter Thrusters and one Planet Lander; an Earthling Cruiser serves as an escort. As the Flagship goes on missions, collecting technological upgrades from the Melnorme as well as mineral resources, all 16 module slots can be refit and the vessel can be upgraded into a fast, manoeuvrable and powerful warship.
- Antimatter Thruster (also known as Fusion Thruster) (500 RU)
- Turning Jets (500 RU)
Weaponry
- Ion-Bolt Gun (2000 RU)
- Fusion Blaster (4000 RU)
- Hellbore Cannon (6000 RU)
- Point-Defense Laser (4000 RU)
- Auto-Tracking System (5000 RU)
- Amplified Precursor Bomb (fitted by Chmmr)
Energy
- Fuel Tank (500 RU)
- High-Efficiency Fuel Tank (1000 RU)
- Combat Dynamo (2000 RU)
- Shiva Furnace (4000 RU)
Personnel
- Crew Pod (2000 RU)
- Escape Pod (fitted by Chmmr)
- Planet Lander (500 RU)
- Storage Bay (750 RU)