List of General Modules: Difference between revisions
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| Your crew will die on occasion. This is regrettable, but such is life. Here's where you keep spares.<br> | | Your crew will die on occasion. This is regrettable, but such is life. Here's where you keep spares.<br> | ||
Crew +25 | Crew +25 | ||
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| | |||
| Cargo Pod | |||
| Starbase - 2000RU | |||
| This module, or 'pod' if you will, expands the cargo storage capacity of your ship.<br> | |||
Cargo Capacity +500 | |||
|- | |- | ||
| | | | ||
| Advanced Crew Quarters | | Advanced Crew Quarters | ||
| | | Alpha Centauri A>II | ||
| If you find yourself losing crew at a rapid clip, consider both new management techniques, and this larger crew residence.<br> | | If you find yourself losing crew at a rapid clip, consider both new management techniques, and this larger crew residence.<br> | ||
Crew +50 | Crew +50 |
Revision as of 16:15, 29 January 2022
List of General Modules
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Return to Command Ship Upgrades
Icon | Name | Acquisition | Description |
---|---|---|---|
Crew Quarters | Starbase - 2000RU | Your crew will die on occasion. This is regrettable, but such is life. Here's where you keep spares. Crew +25 | |
Cargo Pod | Starbase - 2000RU | This module, or 'pod' if you will, expands the cargo storage capacity of your ship. Cargo Capacity +500 | |
Advanced Crew Quarters | Alpha Centauri A>II | If you find yourself losing crew at a rapid clip, consider both new management techniques, and this larger crew residence. Crew +50 | |
Docking Bay | Visited Inner Source Starbase 3500RU |
To support a larger fleet, you'll need more docking bays to manage the logistical complexities of dealing with all those aliens. Ship Fleet Docking Points +36 | |
Deflector | Visited Inner Source Starbase 4500RU |
Provides minimal protection for the command ship by channeling incoming offensive energy and diverting it into a neighboring universe. Damage Resistance +10% |