List of Weapon Modules: Difference between revisions
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| Advanced Nuke | | Advanced Nuke | ||
| [[Ceres training facility]] | | 5000RU | ||
[[Ceres training facility]] | |||
| A more advanced nuclear missile with improved tracking and range. | | A more advanced nuclear missile with improved tracking and range. | ||
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| Hyper Sonic Nuke | |||
| Visited Great Void Starbase<br> | |||
18000RU | |||
| An incredibly deadly homing nuclear missile, using technology pieced together from information left by the Lexites. Great range and speed. | |||
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Revision as of 16:07, 29 January 2022
List of Weapon Modules
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Return to Command Ship Upgrades
Icon | Name | Acquisition | Description |
---|---|---|---|
Basic Nuke | Starting equipment Starbase - 500RU |
Just your basic nuclear device. Limited speed and homing abilities. | |
Advanced Nuke | 5000RU | A more advanced nuclear missile with improved tracking and range. | |
Hyper Sonic Nuke | Visited Great Void Starbase 18000RU |
An incredibly deadly homing nuclear missile, using technology pieced together from information left by the Lexites. Great range and speed. | |
Point Defense | Ceres training facility | A weak, short-range laser with powerful autotargeting systems. Best used for point defense to deflect incoming projectiles. | |
Ink Blob | Zeta Pavo B>I | Sprays a damaging cloud of ink around your ship. Damaging to your enemies, that is. | |
Shield | Lacaille 8760>Salara>Vistasir | An energy shield capable of absorbing incoming attacks. |