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Below is a list of all Star Control II ships.

Standard ships

  Ship Race Short description1 Affiliation
RTENOTITLE Avatar Chmmr Large. Super laser. Point-defense ZapSats, tractor beam. Alliance
RTENOTITLE Avenger Ilwrath Large. Devastating flame blast. Cloaking device. Hierarchy
RTENOTITLE Blade Supox Fast, maneuverable. Slides in any direction. Quick-firing weapon. Alliance
RTENOTITLE Broodhome Chenjesu Big. Crystal fragment weapon. Breeds pesky doggies.2 Alliance
RTENOTITLE Cruiser Earthling Small, slow. Seeking nukes. Point defense lasers. Alliance
RTENOTITLE Dreadnought Ur-Quan Kzer-Za Huge, slow. Heavy weapon. Launches fighters. Hierarchy
RTENOTITLE Drone Umgah Stubby and slow. Anti-matter cone. Zips backwards. Hierarchy
Spathi Very fast. Large, cowardly crew. Rear firing weapon. Alliance/Hierarchy
RTENOTITLE Fury Pkunk Extremely fast, maneuverable. May resurrect. Insults enemy. Alliance
RTENOTITLE Guardian Androsynth Pokey. Blows mean bubbles. Changes to flaming comet. Hierarchy
RTENOTITLE Intruder VUX Clumsy. Powerful laser. Spawns limpet parasites. Hierarchy
RTENOTITLE Jugger Utwig Big, maneuverable. Absorbent shields. Main cannons consume no energy. Alliance
RTENOTITLE Marauder Ur-Quan Kohr-Ah Has long-range spinning metal blades, ring of fire. Scary. Kohr-Ah
RTENOTITLE Mauler Druuge Weak engine. Powerful, large momentum weapon. Combustible crew. unaffiliated
RTENOTITLE Nemesis Orz Rotating turret. Space marines board enemy ships and kill crew. Alliance
RTENOTITLE Penetrator Syreen Lithe space vixens who steal enemy's crew. Alliance
RTENOTITLE Podship Mycon Very slow. Homing plasma torpedo. Grows new crew. Hierarchy
RTENOTITLE Probe Slylandro Reverses direction instantly. Absorbs asteroids. Comes in peace. unaffiliated
RTENOTITLE Scout Shofixti Tiny, fast. Can self-destruct. Alliance
RTENOTITLE Skiff Arilou Lalee'lay Fast, no inertia. Auto-aim laser. Hyper-jump. Alliance
RTENOTITLE Stinger Zoq-Fot-Pik Weak, small. Rapid anti-matter spray. Short-range tongue attack. Alliance
RTENOTITLE Terminator Yehat Agile. Rapid-fire, twin missiles. Shield. Alliance/Hierarchy
RTENOTITLE Torch Thraddash Powerful afterburner accelerates ship, burns enemy. Hierarchy
RTENOTITLE Trader Melnorme Charge main weapon for more damage. Can scramble enemy controls. unaffiliated
RTENOTITLE X-Form Mmrnmhrm Transforms from a slow, heavy to a light, quick ship. Alliance

Unique ships (full game only)

See also

Table of ship values

Notes and references

1For the ships that appear in Star Control, these are the ComSim descriptions from the ship selection menu of Practice mode in that game. For ships unique to Star Control II, similar short descriptions are based on gameplay.
2The Amiga version says "breeds pesky DOGIs".